Website powered by

Luger P08

The iconic Luger P08

Sculpted in ZBrush, UV'd and prepared in Maya before baking and texturing in Substance Painter.
The final colours and dimenions are my own interpretation.

WIP - first quick render in keyshot

WIP - first quick render in keyshot

WIP - first quick render in keyshot

WIP - first quick render in keyshot

WIP - first quick render in keyshot

WIP - first quick render in keyshot

WIP - bare ZBrush version

WIP - bare ZBrush version

WIP - blocking out shapes

WIP - blocking out shapes

WIP - blocking out shapes

WIP - blocking out shapes

WIP - blocking out shapes

WIP - blocking out shapes

WIP - blocking out shapes

WIP - blocking out shapes