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Luger P08

The iconic Luger P08

Sculpted in ZBrush, UV'd and prepared in Maya before baking and texturing in Substance Painter.
The final colours and dimenions are my own interpretation.

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Bruno de maeyer render1

WIP - first quick render in keyshot

Bruno de maeyer render2

WIP - first quick render in keyshot

Bruno de maeyer render3

WIP - first quick render in keyshot

Bruno de maeyer zrender

WIP - bare ZBrush version

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Bruno de maeyer wip3

WIP - blocking out shapes

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WIP - blocking out shapes

Bruno de maeyer wip2

WIP - blocking out shapes

Bruno de maeyer wip1

WIP - blocking out shapes